


The skull mode varies from the normal mode as it ads the skull token to the usual tokens already available during battle mode. The Battle mode is available in both the normal and skull modes. Blowing up your friends and surviving in the end is a very pleasing sensation (after all, that’s just a small resume of what life’s all about). Believe me, it is an extremely hectic experience that will leave you riddled with adrenalin. You can play up to 5 players at once on a single screen maze. Dyna Blaster came with an adapter that allowed you to, via the Amiga’s parallel port, plug two extra joysticks. You can choose how many victories are needed to win the battle. It consists on a player versus player battle to the death, were the last one standing wins. This is the multiplayer mode and it truly is the tour de force of the game. The battle mode couldn’t be more suitably named. 1 to 8 - Advance to corresponding stage in current level. Then, press one of the following keys to activate the corresponding cheat function. As with many other Japanese games, simplicity seems to give it a sort of charm that makes it very enjoyable.īut what really makes Dyna Blaster shine just that tad bit brighter is the Battle mode. Type bomberman during game play to enable cheat mode. Once you find it, do not blow the portal up with a bomb, for it will activate it and bring more enemies over. The portal, however, you must discover on your own. If you do not discover the token before you kill all the enemies, it will highlight the brick that hides it. You do this by destroying bricks with your bombs, for the portal is hidden underneath one, just as the extra token is. As you rid yourself of all the enemies, you must find the portal that will take you to the next level. The game consists in wondering through mazes destroying bricks to make way for you to annihilate your foes. It spans over eight worlds, each composed by eight levels where in the last of each you’ll battle the world boss. The single player game has a nice learning curve and the plot is good enough to motivate you through the game, as it provides a reason for the whole ordeal, something that the Spectrum/MSX/NES versions of the game do not.
